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・ Professional submissive
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Professional video over IP
・ Professional Warcraft III competition
・ Professional Wealth Management
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Professional video over IP : ウィキペディア英語版
Professional video over IP
Professional video over IP systems use some existing standard video codec to reduce the program material to a bitstream (e.g., an MPEG transport stream), and then to use an Internet Protocol (IP) network to carry that bitstream encapsulated in a stream of IP packets. This is typically accomplished using some variant of the RTP protocol.
Carrying professional video over IP networks has special challenges compared to most non-time-critical IP traffic. Many of these problems are similar to those encountered in voice over IP, but to a much higher level of engineering requirements. In particular, there are very strict quality of service requirements which must be fulfilled for use in professional broadcast environments.
== Packet loss ==
Since even well-engineered IP networks tend to have a small residual packet loss rate caused by low-probability statistical congestion events and amplification of bit errors in the underlying hardware, most professional solutions use some kind of forward error correction to ensure that the encoded video stream can be reconstructed even if a few packets are lost. This is typically applied at the packet level, since the encapsulated video bitstream is typically only designed to tolerate low levels of bit or burst errors, rather than the loss of whole packets. Resending packets is not an option because of the sequential nature of the underlying video signal. For live video, a resent packet would arrive well after the arrival of the next frame of video.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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